PCG - No Ledge

PCG work on No Ledge

- No Ledge is a first-person narrative adventure game in which you play a father searching for his daughter who disappeared following abnormal weather conditions. You alternate between controlling a vehicle and walking, equipped with tools to analyze your environment and communicate with an operator who can guide you. Made in Unreal 5.6 -

Because we made a big environment I made tools for environment artists using PCG in Unreal to quickly create large and procedural world.
I made a cliffs, forests, roads, rocks, bushs, wooden path and cable pcg. Most of them driven by data assets

Thanks to the team for all the work done !